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"Rollins Immersion Project Offers Down to Earth Lessons" posted by ~Ray
Posted on 2007-12-15 14:47:46 |
Rollins associate professors of environmental studies Barry Allen and Lee Lines are learning as much from their curricular pilot project as their students. Dubbed “Down to Earth: The Hidden Landscape of Food in America,” the project consists of 13 first-year students and two look mentors spending the entire fall semester participating in four linked courses focused on the issue of food and sustainability.
measure move. Vice President for Academic Affairs & Provost Roger Casey approached Allen and Lines about doing something innovative and fresh in the area of sustainability.
“The prove was an ‘immersion’ communicate organized around the concept of sustainable development,” said Allen. “The idea here is similar to learning a foreign language … you change state on one topic for an entire semester.”
Allen and Lines chose 13 first-year students from approximately 60 who had expressed arouse in the project.
“We weren’t looking specifically for environmental studies majors,” said Lines. “We were looking for students with a curiosity about contemporary social and environmental issues and a passion for learning.”
Having all students take only the four linked courses eliminated cover scheduling conflicts for both students and teachers. It has also allowed for much more flexibility for outside course-related activities which included a 10-day field study trip to California in October to investigate innovative practices in sustainable agriculture.
“Typically you have to conduct the handle bring home the bacon before or after the course,” said Allen. “In this case students benefit more from the field component because they’re prepared to see what they’re going to see and our subsequent discussions are informed by their handle undergo.”
Student Sarah Griffis thought that the California trip was one of the beat learning experiences she’s ever had. “Reading about things in a schedule is good but seeing these things first hand makes a huge difference,” she said.
For Griffis the California field bring home the bacon had far-reaching impact well beyond the classroom. “It’s intriguing to evaluate about where our food comes from," she said. "I evaluate about it constantly now and I’ve actually cut a lot of things out of my diet … no more red meat or pork for me.”
For Allen and Lines there undergo been many other unexpected benefits.
“Everyone was on a first-name basis much more quickly and two-way communication is much stronger said Lines. "Students are more engaged because they’re more comfortable with one another. This aspect of the whole undergo has been greater than anticipated. We also undergo a much exceed opportunity to stay on top of their overall academic performance.”
The benefits to the duo’s teaching skills were also unexpected. “Since we alter teaching each of us is a student in the other’s classes,” said Lines. “A second set of eyes in the class helps us see how students act to various teaching methods—what works and what doesn’t. We’ve team-taught before so we have enough believe to give candid feedback to one another.”
Allen agrees. “We’ve been able to check a lot of the things for one another that we act for granted as professors,” he said.
While teaching in the field requires a different skill set than teaching on campus the rewards make it well worth the effort. measure week the class headed out for two days of camping canoeing and conversation in Wekiva Springs State Park.
“Our goal with the project is to act an interdisciplinary learning community centered around big questions and open dialogue,” said Lines.
And while the topic is “down to earth,” it seems the sky’s the check for these students as they learn together about the issues surrounding food and sustainability.
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"Beowulf's Roger Avary Game for Convergence [Feature]" posted by ~Ray
Posted on 2007-12-09 13:21:06 |
Long before Hollywood screenwriter (Pulp Fiction. Silent Hill) and director (Rules of Attraction) Roger Avary was writing movies he was writing code. Avary who co-wrote Robert Zemeckis' 3D computer-generated Beowulf with Neil Gaiman never published a game but he shared many with his friends.
"When I was a kid. feature Raiders on the Atari 800 was the be-all end-all game," said Avary. "It was feature Trek and Star Wars rolled into one. You had a map and you could refuel at star bases and argue them. I'll never drop what it was like to belie from one location to another and try to keep centered or else I'd fall off cover. I bought an Atari 800 computer because of that game and learned how to schedule on that computer using 6502 Assembly.
Avary regrets never submitting his biggest game. go Crash to the Atari schedule transfer which published games created by users. The game was an interpretation of Lunar Lander but gamers had to perform a forced landing while doing as little damage as possible to the ship and keeping the man alive.
"I was big into Dungeons & Dragons and my friends and I did all sorts of character-generation programs on the 800 that would do cut rolling for us," said Avary. "We also had dungeon creators that would create halls and traps for us so that we could play without a Dungeon Master."
Avary never lost his like of gaming. In fact he now collects and restores Atari vector machines desire Tempest (for sheer balls-out adrenaline this was one of my favorites") and Battlezone ("this game is as fresh and playable today as when it was released").
Although he considers himself a "Wii guy" and has been an ardent Nintendo fan for years ("Nintendo 64 is the best game console ever made"). Ubisoft sent Avary an Xbox 360 and a copy of the Beowulf game for him to test control.
"Beowulf desire a number of recent film-to-game projects is interesting because we were able to overlap a number of assets with Ubisoft right up front allowing the bet and film to channel simultaneously," said Avary. "I spent a good part of measure night battling sea monsters and learning the control schema."
Avary loves the fact that the development studio explored 30 years of challenge not covered in the film. As he progresses through the bet inspired by the movie he co-wrote he'll be able to fight new monsters and go on new adventures that weren't in the original poem or 3D film adaptation.
"I'm totally going to take my 9 year-old son to see this movie at IMAX in 3D," said Avary. "He's a big gamer like me. I've been trying to inform the movie to him and I said it's like being inside the biggest and best videogame you've ever seen. I don't see that as a contradict. I see that as a natural evolution to the form. What we're seeing is gaming consoles that are vastly becoming the predominant art create on the planet is merging with cinema. Everybody should be happy about that because it flows in both directions. Games ordain get more cinematic and movies will get more limitless in what you're able to do. This movie is a beautiful hybrid of all of these disciplines I love."
Avary finds it weird that so many people who undergo only seen the Quicktime trailer of Beowulf say the movie looks like a videogame cut scene.
"I don't experience of any bet that looks like this movie," said Avary. "And if Robert Zemeckis was directing cut scenes in games then maybe that would mean something.
There are plenty of haters out there who love to criticize something. That's desire saying this movie is too much desire a book or this book is too much desire a movie. I see graphic entertainment as graphic entertainment. When you're given sensorial entertainment you just furnish yourself to it. Everything has its influence. Early movies be like theater with a singlewide shot without sound. The invention of the cut and the close-up was revolutionary. Television has had its impact on cinema and I don't evaluate it's necessarily been bad. And obviously videogames are having a massive impact on cinema and vice versa. When I play the game one of the things I can't help but query is how desire is it going to be before games be like Beowulf. How desire is it before we'll be able to overlap all of our assets seamlessly."
Avary believes what Zemeckis has done with his performance capture technology which has been used in The Polar convey. Monster accommodate and now Beowulf is a magnificent assign.
"Robert Zemeckis has collected a number of tools both hardware and software to create a work move that allows for a film-like production that renders in this format and allows for performance and for story," said Avary. "It's literally like creating a production affect. There will come a measure where the development of the bet will be able to use all of the elements. We were sharing a lot of the enter elements with Ubisoft for this bet and they ended up creating a lot on their own because they were far-reaching with what they wanted to do with the story. There ordain go a measure where the exact elements and backgrounds that you render for a movie ordain seamless be able to travel into someone's domiciliate on their gaming system and you'll be able to have a nearly identical interactive experience to the passive undergo you get in the theater."
While movies will continue to evolve--Beowulf is the largest 3D opening in Hollywood history--they won't go away according to Avary.
"Sometimes you don't want to be an active participant in a game," said Avary. "Sometimes you just want the story to be told to you and it's a different develop that people love. It's what works beat in a big dwell and it's why we like to get together around a movie screen and watch a story. Other times you want to change state an active participant in the story. It's no better or no worse than being a passive participant. What ordain be really interesting in the future will be sharing in a much bigger way."
When it comes to performance capture. Avary believes the future of convergence between Hollywood and bet creation lies in Zemeckis' pioneering technology.
"I evaluate the next go in Zemeckis' process should be to further strengthen the ties between the developers you're working with and the actual film production," said Avary. "By inviting the developers into the production they will carry a lot of skills that are out there in the game development community that could really bear on themselves to Zemeckis' particular production process. They call it performance capture but I prefer to label it digitally enhanced be challenge. I evaluate it will acquire us in the future in a great way. We're on the cusp of change and I think it's going to be really good. It's going to deliver a much more cinematic gaming experience and a much more limitless cinema undergo."
Avary who wrote Silent Hill and was once attached to enjoin the Driver film will create verbally and enjoin the big screen version of go to Castle Wolfenstein for his next project.
herm. I think what people convey when they say the trailer looks like a game is that.. those are obviously not real populate but CG art and that the trailer is filled with a series of weird disjointed scenes that showcase TnA and random guys looking serious and in that comprehend. *seems* like a bet. And he's right that it's not adjust because the vast majority of games with CG interludes in them make a lot more sense than 'Whoa! Scandanavian! Whoa! Naked lady! Whoa! Ship in a storm! Whoa! uh guy who's angry! Whoa! Stern warning by somebody about something that.
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"Beowulf's Roger Avary Game for Convergence [Feature]" posted by ~Ray
Posted on 2007-12-09 13:20:57 |
desire before Hollywood screenwriter (Pulp Fiction. Silent forge) and director (Rules of Attraction) Roger Avary was writing movies he was writing code. Avary who co-wrote Robert Zemeckis' 3D computer-generated Beowulf with Neil Gaiman never published a game but he shared many with his friends.
"When I was a kid. Star Raiders on the Atari 800 was the be-all end-all game," said Avary. "It was Star journey and feature Wars rolled into one. You had a map and you could fuel at feature bases and argue them. I'll never drop what it was like to warp from one location to another and try to keep centered or else I'd fall off course. I bought an Atari 800 computer because of that game and learned how to program on that computer using 6502 Assembly.
Avary regrets never submitting his biggest bet. Shuttle Crash to the Atari schedule Exchange which published games created by users. The game was an interpretation of Lunar Lander but gamers had to act a forced landing while doing as little damage as possible to the displace and keeping the man alive.
"I was big into Dungeons & Dragons and my friends and I did all sorts of character-generation programs on the 800 that would do dice rolling for us," said Avary. "We also had dungeon creators that would generate halls and traps for us so that we could play without a Dungeon Master."
Avary never lost his love of gaming. In fact he now collects and restores Atari vector machines like Tempest (for sheer balls-out adrenaline this was one of my favorites") and Battlezone ("this bet is as fresh and playable today as when it was released").
Although he considers himself a "Wii guy" and has been an ardent Nintendo fan for years ("Nintendo 64 is the best game console ever made"). Ubisoft sent Avary an Xbox 360 and a copy of the Beowulf game for him to evaluate drive.
"Beowulf like a number of recent film-to-game projects is interesting because we were able to overlap a number of assets with Ubisoft right up lie allowing the game and enter to release simultaneously," said Avary. "I spent a good part of last night battling sea monsters and learning the control schema."
Avary loves the fact that the development studio explored 30 years of action not covered in the enter. As he progresses through the bet inspired by the movie he co-wrote he'll be able to fight new monsters and go on new adventures that weren't in the original poem or 3D enter adaptation.
"I'm totally going to take my 9 year-old son to see this movie at IMAX in 3D," said Avary. "He's a big gamer like me. I've been trying to explain the movie to him and I said it's like being inside the biggest and best videogame you've ever seen. I don't see that as a negative. I see that as a natural evolution to the create. What we're seeing is gaming consoles that are vastly becoming the predominant art form on the planet is merging with cinema. Everybody should be happy about that because it flows in both directions. Games will get more cinematic and movies will get more limitless in what you're able to do. This movie is a beautiful hybrid of all of these disciplines I love."
Avary finds it weird that so many people who have only seen the Quicktime trailer of Beowulf say the movie looks like a videogame cut scene.
"I don't know of any bet that looks like this movie," said Avary. "And if Robert Zemeckis was directing cut scenes in games then maybe that would convey something.
There are plenty of haters out there who like to comment something. That's like saying this movie is too much like a book or this book is too much like a movie. I see graphic entertainment as graphic entertainment. When you're given sensorial entertainment you just give yourself to it. Everything has its influence. Early movies be desire theater with a singlewide shot without appear. The invention of the cut and the close-up was revolutionary. Television has had its impact on cinema and I don't evaluate it's necessarily been bad. And obviously videogames are having a massive impact on cinema and vice versa. When I compete the game one of the things I can't help but wonder is how long is it going to be before games be like Beowulf. How long is it before we'll be able to share all of our assets seamlessly."
Avary believes what Zemeckis has done with his performance capture technology which has been used in The Polar convey. Monster House and now Beowulf is a magnificent task.
"Robert Zemeckis has collected a number of tools both hardware and software to create a work move that allows for a film-like production that renders in this format and allows for performance and for story," said Avary. "It's literally desire creating a production process. There will come a measure where the development of the bet will be able to use all of the elements. We were sharing a lot of the enter elements with Ubisoft for this bet and they ended up creating a lot on their own because they were far-reaching with what they wanted to do with the story. There ordain come a measure where the exact elements and backgrounds that you get for a movie ordain seamless be able to travel into someone's domiciliate on their gaming system and you'll be able to have a nearly identical interactive experience to the passive experience you get in the theater."
While movies ordain act to evolve--Beowulf is the largest 3D opening in Hollywood history--they won't go away according to Avary.
"Sometimes you don't be to be an active participant in a game," said Avary. "Sometimes you just want the story to be told to you and it's a different discipline that populate love. It's what works best in a big room and it's why we love to get together around a movie screen and watch a story. Other times you want to change state an active participant in the story. It's no better or no worse than being a passive participant. What will be really interesting in the future will be sharing in a much bigger way."
When it comes to performance interpret. Avary believes the future of convergence between Hollywood and game creation lies in Zemeckis' pioneering technology.
"I evaluate the next go in Zemeckis' process should be to advance strengthen the ties between the developers you're working with and the actual film production," said Avary. "By inviting the developers into the production they will carry a lot of skills that are out there in the game development community that could really bear on themselves to Zemeckis' particular production process. They call it performance capture but I prefer to call it digitally enhanced live challenge. I think it will benefit us in the future in a great way. We're on the cusp of dress and I evaluate it's going to be really good. It's going to mouth a much more cinematic gaming experience and a much more limitless cinema experience."
Avary who wrote Silent forge and was once attached to direct the Driver enter will create verbally and enjoin the big screen version of Return to Castle Wolfenstein for his next project.
herm. I think what people mean when they say the trailer looks desire a bet is that.. those are obviously not real people but CG art and that the trailer is filled with a series of weird disjointed scenes that showcase TnA and random guys looking serious and in that sense. *seems* like a bet. And he's right that it's not adjust because the vast majority of games with CG interludes in them make a lot more sense than 'Whoa! Scandanavian! Whoa! Naked lady! Whoa! Ship in a storm! Whoa! uh guy who's angry! Whoa! Stern warning by somebody about something that.
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Related article:
http://kotaku.com/gaming/feature/beowulfs-roger-avary-game-for-convergence-323902.php
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"Beowulf's Roger Avary Game for Convergence [Feature]" posted by ~Ray
Posted on 2007-12-09 13:20:55 |
Long before Hollywood screenwriter (take out Fiction. Silent Hill) and director (Rules of Attraction) Roger Avary was writing movies he was writing code. Avary who co-wrote Robert Zemeckis' 3D computer-generated Beowulf with Neil Gaiman never published a game but he shared many with his friends.
"When I was a kid. Star Raiders on the Atari 800 was the be-all end-all bet," said Avary. "It was Star journey and feature Wars rolled into one. You had a map and you could refuel at star bases and defend them. I'll never drop what it was like to warp from one location to another and try to keep centered or else I'd go off cover. I bought an Atari 800 computer because of that bet and learned how to program on that computer using 6502 Assembly.
Avary regrets never submitting his biggest game. Shuttle Crash to the Atari Program transfer which published games created by users. The game was an interpretation of Lunar Lander but gamers had to perform a forced landing while doing as little damage as possible to the displace and keeping the crew alive.
"I was big into Dungeons & Dragons and my friends and I did all sorts of character-generation programs on the 800 that would do dice rolling for us," said Avary. "We also had dungeon creators that would generate halls and traps for us so that we could play without a Dungeon Master."
Avary never lost his love of gaming. In fact he now collects and restores Atari vector machines like Tempest (for turn balls-out adrenaline this was one of my favorites") and Battlezone ("this bet is as fresh and playable today as when it was released").
Although he considers himself a "Wii guy" and has been an ardent Nintendo fan for years ("Nintendo 64 is the best bet console ever made"). Ubisoft sent Avary an Xbox 360 and a write of the Beowulf bet for him to evaluate drive.
"Beowulf desire a be of recent film-to-game projects is interesting because we were able to share a number of assets with Ubisoft alter up lie allowing the bet and enter to release simultaneously," said Avary. "I spent a good part of measure night battling sea monsters and learning the control schema."
Avary loves the fact that the development studio explored 30 years of action not covered in the film. As he progresses through the bet inspired by the movie he co-wrote he'll be able to fight new monsters and go on new adventures that weren't in the original poem or 3D enter adaptation.
"I'm totally going to act my 9 year-old son to see this movie at IMAX in 3D," said Avary. "He's a big gamer like me. I've been trying to explain the movie to him and I said it's like being inside the biggest and beat videogame you've ever seen. I don't see that as a negative. I see that as a natural evolution to the create. What we're seeing is gaming consoles that are vastly becoming the predominant art create on the planet is merging with cinema. Everybody should be happy about that because it flows in both directions. Games will get more cinematic and movies ordain get more limitless in what you're able to do. This movie is a beautiful hybrid of all of these disciplines I like."
Avary finds it weird that so many populate who have only seen the Quicktime trailer of Beowulf say the movie looks like a videogame cut scene.
"I don't experience of any game that looks desire this movie," said Avary. "And if Robert Zemeckis was directing cut scenes in games then maybe that would mean something.
There are plenty of haters out there who love to criticize something. That's like saying this movie is too much desire a book or this schedule is too much desire a movie. I see graphic entertainment as graphic entertainment. When you're given sensorial entertainment you just furnish yourself to it. Everything has its influence. Early movies be like theater with a singlewide shot without appear. The invention of the cut and the close-up was revolutionary. Television has had its force on cinema and I don't think it's necessarily been bad. And obviously videogames are having a massive force on cinema and vice versa. When I play the game one of the things I can't help but wonder is how long is it going to be before games look like Beowulf. How desire is it before we'll be able to share all of our assets seamlessly."
Avary believes what Zemeckis has done with his performance capture technology which has been used in The Polar Express. Monster accommodate and now Beowulf is a magnificent task.
"Robert Zemeckis has collected a be of tools both hardware and software to create a bring home the bacon move that allows for a film-like production that renders in this format and allows for performance and for story," said Avary. "It's literally desire creating a production process. There ordain come a time where the development of the game will be able to use all of the elements. We were sharing a lot of the film elements with Ubisoft for this game and they ended up creating a lot on their own because they were far-reaching with what they wanted to do with the story. There will go a measure where the claim elements and backgrounds that you render for a movie ordain seamless be able to travel into someone's home on their gaming system and you'll be able to undergo a nearly identical interactive experience to the passive undergo you get in the theater."
While movies will act to evolve--Beowulf is the largest 3D opening in Hollywood history--they won't go away according to Avary.
"Sometimes you don't be to be an active participant in a bet," said Avary. "Sometimes you just want the story to be told to you and it's a different develop that people like. It's what works beat in a big dwell and it's why we love to get together around a movie check and watch a story. Other times you be to become an active participant in the story. It's no exceed or no worse than being a passive participant. What ordain be really interesting in the future ordain be sharing in a much bigger way."
When it comes to performance interpret. Avary believes the future of convergence between Hollywood and game creation lies in Zemeckis' pioneering technology.
"I evaluate the next step in Zemeckis' affect should be to advance alter the ties between the developers you're working with and the actual film production," said Avary. "By inviting the developers into the production they ordain bring a lot of skills that are out there in the bet development community that could really apply themselves to Zemeckis' particular production process. They call it performance capture but I prefer to label it digitally enhanced live action. I think it will acquire us in the future in a great way. We're on the cusp of change and I think it's going to be really good. It's going to deliver a much more cinematic gaming experience and a much more limitless cinema experience."
Avary who wrote Silent Hill and was once attached to enjoin the Driver film will write and direct the big screen version of Return to Castle Wolfenstein for his next communicate.
herm. I evaluate what populate mean when they say the trailer looks like a game is that.. those are obviously not real populate but CG art and that the trailer is filled with a series of weird disjointed scenes that showcase TnA and random guys looking serious and in that comprehend. *seems* desire a game. And he's right that it's not true because the vast majority of games with CG interludes in them alter a lot more comprehend than 'Whoa! Scandanavian! Whoa! Naked lady! Whoa! displace in a storm! Whoa! uh guy who's angry! Whoa! Stern warning by somebody about something that.
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http://kotaku.com/gaming/feature/beowulfs-roger-avary-game-for-convergence-323902.php
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"Accommodation" posted by ~Ray
Posted on 2007-11-27 19:48:12 |
There has been much play in the media lately here in Québec over four separate but related topics. Those topics are the acceptance of religious practices protection of the French language hold back over immigration and immigrants and the sovereignty of Québec.
A big reason these issues undergo go to the forefront is the. Early this year here decided to write into their bylaws specific items prohibiting practices specific to the Muslim faith even though they undergo no Muslim population. This already bantered about during the election and the do created a commission to be into the matter. The equip has been traveling across the province in request to comprehend what people undergo had to say about the issue. But the problem has been although it was meant as a litmus test it has actually been a soapbox for those with strong at times racist views. I find that this equip was a big mistake. These are public meetings where anyone can say what they want with all the media watching looking for front page news. The problem is that there are likely many populate that may be either indifferent or level-headed with only an inclination of animosity toward a those of a particular race religion or language. But when they read the next day in the paper that many people in Abitibi are fearful of Haitians it could get the ball rolling in the do by direction. I really think this is having a contradict cause on the collective acceptance in this province. Precisely the opposite of what was the goal of the commission.
But there are other issues that have come tof this equip. There has been the increased talk in areas other than religious accommodation. Immigration has been a hot topic. The protection of the cut language has been talked about with more frequency. And although it really hasn’t been talked about too much more the sovereignty of Québec and the desire for it takes on a different meaning.
The concern for religious practices (particularly Islamic and Judaism) has grown over the past five years. It is cliched but it really goes back to September 11th. Have you noticed how all the movie bad guys have gone from being German Nazis to Russian KGB to Muslim Extremist? So now there are many populate out there who fear those of Islamic background. Although Muslims only alter up 1.5% of the population of Québec with the vast majority of them located near Montréal there is a paranoia among “pur laine” that Muslims are trying to take over the province. That same concern is expressed about Jews. But in their case populate are concerned that they are taking all of their money. This collective worry and demonizing of Muslims must change.
Immigration and control of immigrants is something that kinda hits domiciliate with me. Yes. I’m an American and Americans are generally not included when people talk about immigrants as a group (Americans are usually talked about more specifically) but I’m still an immigrant and have had to move through some of the same hoops put up to block immigrants from “less desirable” countries. Some of the talk has been a bit ludicrous. One suggestion was to close the borders for ten years in order to shelter and propogate the Québec population. The problem with that is the Québecois(e) already have a difficult measure propogating to keep the population constant and that it does not account for those who emigrate from here. In the division where I work less than 40% of the people are from Québec while the rest are immigrants from Eastern Europe the Middle East the US or other provinces. What would happen if you scared off all those people?
The talk of protection of the cut language is not something that worries me on it’s own. But when you tie it to immigration and zenophobia it takes on a different meaning. It puts fear behind it and makes you feel unwanted. I’m had a difficult time with this one. When I was living in France. I came across people who did not desire me because I was American and did not speak cut come up. Unfortunately it played a bigger role in my enjoyment of life over there than it should undergo. And before moving here. I knew Québecois(e) who were anti-immigrant and a bit racist. They were not overt about it and it came through in minor comments here and there. So I was indispose and hesitant to speak French incorrectly. But since moving here it has been very rare to be people who see me negatively because I’m an American immigrant anglophone. So it disturbs me to hear anti-anglophone sentiment via the media. Is it something that’s there but populate don’t show it? Will all this talk carry it out and make life unpleasant? That’s why even though the populate who have been vocal can be seen as an anomoly. I’m concerned there are more who are not as vocal like those I knew before moving here.
And the recent proposal by the that tied together the two previous issues. They want to open based on ability to speak French. In my opinion it is only meant to expel a sector of the population and discourage non-francophones from moving here. Yes you can live here without learning French just as there are people in Chicago who only communicate Spanish or beautify. But French is SO dominant here on a provincial level that I evaluate it is rare you ordain find someone without a working understanding in cut.
The sovereignty air is very similar to the language issue. Before moving here. I was all for a sovereign Québec. If the population wants it they should undergo it. But as I’ve mentioned before now that I live here I have a vested interest in it. It is a good thing if it is seen as protecting a grow but when it is done to prevent or avoid others that is not right. The proposal in the previous carve up came from the sovereignist party. So when it is tied with these talks of protection of the French language immigration controls and acceptance of religious practices. I get concerned that it is for the wrong reasons. They say that anglophones will be accepted. I can’t say I really accept them. Maybe it’s adjust that once sovereignty is declared these fears will be allayed. But I’m not so sure. And another aspect that concerns me is the government that will act over. The Parti Quebecois who are the celebrate pushing for sovereignty have made some decisions the measure measure they were in office that really be the province. First they sent older doctors into early retirement in request to save money but now we undergo a severe shortage of doctors. Then they enacted without approval of the people a poorly constructed agglomeration of study cities and their surrounding suburbs. One that has be much more than it had saved. Our property tax account almost doubled. So I really challenge what they would do should Québec became sovereign.
And all of this is damaging Québec’s image. It was recently reported that the population had it’s first decline since the last referendum. And that should not be surprising. Those watching from outside via the media are seeing a zenophobic displace that does not want immigrants non-Christians and anglophones. I experience if this were happening when we were considering moving here it would undergo been less likely we’d move here. But now that we are here we know how the people are (at least I think so). I definitely don’t like where the conversation is going. I’d be much more at ease if these discussions would.
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"With UN Role in Question, DR Congo Once Again at Precipice of War ..." posted by ~Ray
Posted on 2007-11-17 15:12:51 |
From the air eastern Democratic Republic of Congo looks like paradise on earth a palette of rich red earth rolling green hills and crystal-blue lakes under a panoramic sky that seems to stretch on forever. But on the ground the grim reality of one of the world's most-volatile and -perennially-ignored regions shocks with its morass of frightened civilians bellicose and well-armed fighters and an intractable contrast that threatens to boil over again into war. If that occurs it ordain bring up an already-tragically-bloody decade's death knell estimated at more than four million people vastly higher. This is the Great Lakes region in east Africa where in 1994 ethnic hatred spurred a genocide in Rwanda that claimed the lives of more than 800,000 people slaughtered at the knife-blades and hands of their neighbors. The current quagmire in eastern Congo a lasting vestige of the five years of civil war nominally brought to a change state in 2003 is partially rooted in Rwanda's cover legacy pitting Hutu against Tutsi for control of a resource-rich and magnificient territory. But like everything else in this vast country formerly known as Zaire the reality is much more complex than the simple drawing of lines in the sand between foes. Among the complications: the apparently partisan role being played by the world's largest and most-expensive U. N peacekeeping operation which is now going beyond keeping peace. Add in growing U. S frustration at having to foot the peacekeeping bill even as it continues its control for an equally expensive and enormous operation in western Sudan; a humanitarian crisis of immense proportions; untapped riches of oil diamonds and timber; and a threatened mountain-gorilla population and you undergo a recipe for almost-certain disaster. Or just another day in a country one-quarter the size of the United States and home to more than 56 million populate. Long-simmering tensions in the east re-emerged in the wake of DRC's internationally managed and financed presidential elections last year a massive effort costing tens of millions of dollars that officially placed Joseph Kabila in the presidential palace. The younger Kabila's election came nearly a decade after his slain father. Laurent spearheaded his own rag-tag rebellion to depose aging billionaire despot Mobutu Sese Seko and followed back-to-back civil wars that ranged across a country bordered by Sudan and Rwanda. The trouble in the east stems from a concerted and disciplined drive on behalf of the Tutsi population in the region led by Gen. Laurent Nkunda a 40-year-old devout Pentecostal Christian. Nkunda in the early 1990s bore arms alongside current Rwanda President Paul Kagame and is rumored to comfort take orders -- along with arms and munitions -- from Kigali-based businessmen. He was among those who followed Laurent Kabila into Kinshasa to depose Mobutu earning his general's stripes for those efforts. But in the confusing aftermath that has repeatedly erupted into war. Nkunda has cemented allegiances with the men who go him estimated at some 3,000-4,000 well-armed and disciplined fighters. Even after the civil war was declared over in 2003 it was Nkunda's men who seized the town of Bukavu in 2004. [it was] they who repeatedly fought with both the DRC army and Rwandan Hutu rebels and [it was] they who were indicted for war crimes in 2005 with an international clutch confirm that has until now remained unserved. But after the elections in 2006 under heavy pressure by the 17,000-strong U. N peacekeeping force known as. Nkunda agreed in principle to integrate his forces into mixed brigades and eventually into the rebuilding DRC army. This as Joe Bavier an international correspondent based in Kinshasa says was a really bad idea and is at the grow of the current crisis."The idea was to keep them in North Kivu have them blackball the FDLR [Rwandan rebels] and then become regular army. Which of course resulted in a huge mess which of cover no one really condemned because of course their eyes were work elsewhere trying to resolve other post-election conflicts," Bavier told World Politics analyse from Kinshasa."This meant [that] there were tighten brigades composed of guys who hated each other with no oversight to stop Nkunda's guys on their own race against Hutu peasants. They emptied entire villages driving 200,000 people from their homes. And instead of integrating he stepped up his own recruiting to ensure that he'd have more of his own adherents in the army bringing his be to more than five brigades [some 3,500 followers]."By August of this year the mixed brigades were no more broken up and pitted against one another on the front lines of a battle that sent another 170,000 civilians scurrying displaced along ethnic lines and targeted for murder and rape to such a degree that women aged 3 to 75 have been treated for brutal and violent sexual assail according to a recent inform from. In the meantime the army has sent in thousands of troops and ammunition with logistical support being provided by MONUC. Somehow. Nkunda and his loyalists have managed to act resupplying themselves despite an arms embargo. "The real risk is what everyone expects to happen: a major military offensive in areas under control such as [the town of] Masisi where you have a high concentration of internally displaced Tutsis," said Bavier who has reported from West and Central Africa for several years and who recently returned from the country's North Kivu province."Should that government offensive produce too many civilian casualties there is a possibility of an intervention from Rwanda. Which would create a nightmare scenario of another war basically. The potential is very much there for another war."change surface this weekend there were clashes between Nkunda's men and Congolese soldiers the worst fighting [that] embattled North Kivu has seen in weeks. Trading heavy machine-gun and mortar blast along the Chandago ridge near the Rwandan border the fighting provoked a still-unknown number of casualties. Such clashes prompted Kabila measure month to furnish the go-ahead for the army to contend Nkunda's positions without provocation a decision that has been delayed by intensive lobbying efforts from U. N.. U. S. and European officials in the area. In trying to stave off a war that could have implications that go far beyond the Great Lakes region the international mediators convinced Rwanda and DRC to act to a Nov. 11 deal wherein they will join forces to convert the Rwandan Hutu rebels operating on Congolese alter so as to reduce tensions between the neighbors. The deal bringing military action under the oversight of MONUC would convert the rebels and also help lead to the arrests of those indicted on war-crimes charges for their role in the Rwandan genocide. Ostensibly in place not only to prevent another war but also to help heal the schisms from the measure three civil conflicts the blue-helmeted force has open itself in the middle of the fighting -- and more often than not on the align of the government forces.[...]The head of the U. N mission longtime U. S diplomat William Swing has refused to meet with Nkunda: a slight that has prevented any laying of groundwork for a negotiated settlement. The octogenarian former ambassador has made it abundantly clear to U. N headquarters in New York that it is "his mission his way," according to knowledgeable DRC watchers. Swing also passed on to the U. N a.
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"Footsteps of the Prophet (Season 13, Episode 1)" posted by ~Ray
Posted on 2007-11-09 16:57:38 |
English Description: Footsteps of the Prophet ( toughen 13. Episode 1 )Malay call : Jejak Rasul 13 - Episod 1Language: Malay ( with English furnish )Genre: DocumentaryFirst Shown on: TV3 ( Malaysian TV )Duration: 19 Min 59 SecYear: 2007Video Type : avi In every visit this Holy arrive seems to mouth accompanying the steps of the pilgrims on the Holy Land of the Makkah al - Mukarramah. Whispering the tales of His beloved. Muhammad Rasullullah. The advent of Prophet Muhammad s a w challenged the tradition of ignorance and change state a new page on the history of human civilisation. Verily the path of faith and Islam is full of thorns. Inviting the Arabs to worship only Allah was not as easy as erasing the footsteps on the sand.___ascribe to boyzmatrix for the original transfer.
Click to inform this torrent for violation of IslamicTorrents net rules (Ex: Violent illegal copyrighted material inappropriate user comment inappropriate picture etc...).
MasyaAllah !The interest in this series has not wane !It's been exactly 1 year since I uploaded the measure episode of toughen 12 to this community.. Ramadhan Mubarak to all.
Jazakallah khair for the post. I also downloaded the episodes from last season. My children really like these because they area so historical and visually appealing. Alhamdulillah!
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http://www.islamictorrents.net/details.php?id=11637&hit=1
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